// Copyright 2014-2021 The winit contributors
// Copyright 2021-2023 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0

use std::{collections::VecDeque, fmt};

use super::ffi::{self, id, nil, CGRectContainsPoint};
use crate::{
  dpi::{PhysicalPosition, PhysicalSize},
  monitor::{MonitorHandle as RootMonitorHandle, VideoMode as RootVideoMode},
};
use core_foundation::{
  array::{CFArrayGetCount, CFArrayGetValueAtIndex},
  base::{CFRelease, TCFType},
  string::CFString,
};
use core_graphics::{
  display::{CGDirectDisplayID, CGDisplay, CGDisplayBounds},
  geometry::CGPoint,
};
use objc2::{msg_send, rc::Retained};
use objc2_app_kit::NSScreen;
use objc2_foundation::{MainThreadMarker, NSString, NSUInteger};

#[derive(Clone)]
pub struct VideoMode {
  pub(crate) size: (u32, u32),
  pub(crate) bit_depth: u16,
  pub(crate) refresh_rate: u16,
  pub(crate) monitor: MonitorHandle,
  pub(crate) native_mode: NativeDisplayMode,
}

impl PartialEq for VideoMode {
  fn eq(&self, other: &Self) -> bool {
    self.size == other.size
      && self.bit_depth == other.bit_depth
      && self.refresh_rate == other.refresh_rate
      && self.monitor == other.monitor
  }
}

impl Eq for VideoMode {}

impl std::hash::Hash for VideoMode {
  fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
    self.size.hash(state);
    self.bit_depth.hash(state);
    self.refresh_rate.hash(state);
    self.monitor.hash(state);
  }
}

impl std::fmt::Debug for VideoMode {
  fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
    f.debug_struct("VideoMode")
      .field("size", &self.size)
      .field("bit_depth", &self.bit_depth)
      .field("refresh_rate", &self.refresh_rate)
      .field("monitor", &self.monitor)
      .finish()
  }
}

pub struct NativeDisplayMode(pub ffi::CGDisplayModeRef);

unsafe impl Send for NativeDisplayMode {}

impl Drop for NativeDisplayMode {
  fn drop(&mut self) {
    unsafe {
      ffi::CGDisplayModeRelease(self.0);
    }
  }
}

impl Clone for NativeDisplayMode {
  fn clone(&self) -> Self {
    unsafe {
      ffi::CGDisplayModeRetain(self.0);
    }
    NativeDisplayMode(self.0)
  }
}

impl VideoMode {
  pub fn size(&self) -> PhysicalSize<u32> {
    self.size.into()
  }

  pub fn bit_depth(&self) -> u16 {
    self.bit_depth
  }

  pub fn refresh_rate(&self) -> u16 {
    self.refresh_rate
  }

  pub fn monitor(&self) -> RootMonitorHandle {
    RootMonitorHandle {
      inner: self.monitor.clone(),
    }
  }
}

#[derive(Clone)]
pub struct MonitorHandle(CGDirectDisplayID);

// `CGDirectDisplayID` changes on video mode change, so we cannot rely on that
// for comparisons, but we can use `CGDisplayCreateUUIDFromDisplayID` to get an
// unique identifier that persists even across system reboots
impl PartialEq for MonitorHandle {
  fn eq(&self, other: &Self) -> bool {
    unsafe {
      ffi::CGDisplayCreateUUIDFromDisplayID(self.0)
        == ffi::CGDisplayCreateUUIDFromDisplayID(other.0)
    }
  }
}

impl Eq for MonitorHandle {}

impl PartialOrd for MonitorHandle {
  fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
    Some(self.cmp(other))
  }
}

impl Ord for MonitorHandle {
  fn cmp(&self, other: &Self) -> std::cmp::Ordering {
    unsafe {
      ffi::CGDisplayCreateUUIDFromDisplayID(self.0)
        .cmp(&ffi::CGDisplayCreateUUIDFromDisplayID(other.0))
    }
  }
}

impl std::hash::Hash for MonitorHandle {
  fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
    unsafe {
      ffi::CGDisplayCreateUUIDFromDisplayID(self.0).hash(state);
    }
  }
}

pub fn available_monitors() -> VecDeque<MonitorHandle> {
  if let Ok(displays) = CGDisplay::active_displays() {
    let mut monitors = VecDeque::with_capacity(displays.len());
    for display in displays {
      monitors.push_back(MonitorHandle(display));
    }
    monitors
  } else {
    VecDeque::with_capacity(0)
  }
}

pub fn primary_monitor() -> MonitorHandle {
  MonitorHandle(CGDisplay::main().id)
}

// `from_point` get a monitor handle which contains the given point.
pub fn from_point(x: f64, y: f64) -> Option<MonitorHandle> {
  unsafe {
    for monitor in available_monitors() {
      let bound = CGDisplayBounds(monitor.0);
      if CGRectContainsPoint(bound, CGPoint::new(x, y)) > 0 {
        return Some(monitor);
      }
    }
  }
  None
}

impl fmt::Debug for MonitorHandle {
  fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
    // TODO: Do this using the proper fmt API
    #[derive(Debug)]
    #[allow(dead_code)] // none of the member reads in Debug::fmt are detected
    struct MonitorHandle {
      name: Option<String>,
      native_identifier: u32,
      size: PhysicalSize<u32>,
      position: PhysicalPosition<i32>,
      scale_factor: f64,
    }

    let monitor_id_proxy = MonitorHandle {
      name: self.name(),
      native_identifier: self.native_identifier(),
      size: self.size(),
      position: self.position(),
      scale_factor: self.scale_factor(),
    };

    monitor_id_proxy.fmt(f)
  }
}

impl MonitorHandle {
  pub fn new(id: CGDirectDisplayID) -> Self {
    MonitorHandle(id)
  }

  pub fn name(&self) -> Option<String> {
    let MonitorHandle(display_id) = *self;
    let screen_num = CGDisplay::new(display_id).model_number();
    Some(format!("Monitor #{}", screen_num))
  }

  #[inline]
  pub fn native_identifier(&self) -> u32 {
    self.0
  }

  pub fn size(&self) -> PhysicalSize<u32> {
    let MonitorHandle(display_id) = *self;
    let display = CGDisplay::new(display_id);
    let height = display.pixels_high();
    let width = display.pixels_wide();
    PhysicalSize::from_logical::<_, f64>((width as f64, height as f64), self.scale_factor())
  }

  #[inline]
  pub fn position(&self) -> PhysicalPosition<i32> {
    let bounds = unsafe { CGDisplayBounds(self.native_identifier()) };
    PhysicalPosition::from_logical::<_, f64>(
      (bounds.origin.x as f64, bounds.origin.y as f64),
      self.scale_factor(),
    )
  }

  pub fn scale_factor(&self) -> f64 {
    let screen = match self.ns_screen() {
      Some(screen) => screen,
      None => return 1.0, // default to 1.0 when we can't find the screen
    };
    NSScreen::backingScaleFactor(&screen) as f64
  }

  pub fn video_modes(&self) -> impl Iterator<Item = RootVideoMode> {
    let cv_refresh_rate = unsafe {
      let mut display_link = std::ptr::null_mut();
      assert_eq!(
        ffi::CVDisplayLinkCreateWithCGDisplay(self.0, &mut display_link),
        ffi::kCVReturnSuccess
      );
      let time = ffi::CVDisplayLinkGetNominalOutputVideoRefreshPeriod(display_link);
      ffi::CVDisplayLinkRelease(display_link);

      // This value is indefinite if an invalid display link was specified
      assert!(time.flags & ffi::kCVTimeIsIndefinite == 0);

      time.time_scale as i64 / time.time_value
    };

    let monitor = self.clone();

    unsafe {
      let modes = {
        let array = ffi::CGDisplayCopyAllDisplayModes(self.0, std::ptr::null());
        assert!(!array.is_null(), "failed to get list of display modes");
        let array_count = CFArrayGetCount(array);
        let modes: Vec<_> = (0..array_count)
          .map(move |i| {
            let mode = CFArrayGetValueAtIndex(array, i) as *mut _;
            ffi::CGDisplayModeRetain(mode);
            mode
          })
          .collect();
        CFRelease(array as *const _);
        modes
      };

      modes.into_iter().map(move |mode| {
        let cg_refresh_rate = ffi::CGDisplayModeGetRefreshRate(mode).round() as i64;

        // CGDisplayModeGetRefreshRate returns 0.0 for any display that
        // isn't a CRT
        let refresh_rate = if cg_refresh_rate > 0 {
          cg_refresh_rate
        } else {
          cv_refresh_rate
        };

        let pixel_encoding =
          CFString::wrap_under_create_rule(ffi::CGDisplayModeCopyPixelEncoding(mode)).to_string();
        let bit_depth = if pixel_encoding.eq_ignore_ascii_case(ffi::IO32BitDirectPixels) {
          32
        } else if pixel_encoding.eq_ignore_ascii_case(ffi::IO16BitDirectPixels) {
          16
        } else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO30BitDirectPixels) {
          30
        } else {
          unimplemented!()
        };

        let video_mode = VideoMode {
          size: (
            ffi::CGDisplayModeGetPixelWidth(mode) as u32,
            ffi::CGDisplayModeGetPixelHeight(mode) as u32,
          ),
          refresh_rate: refresh_rate as u16,
          bit_depth,
          monitor: monitor.clone(),
          native_mode: NativeDisplayMode(mode),
        };

        RootVideoMode { video_mode }
      })
    }
  }

  pub(crate) fn ns_screen(&self) -> Option<Retained<NSScreen>> {
    // SAFETY: TODO.
    let mtm = unsafe { MainThreadMarker::new_unchecked() };
    unsafe {
      let uuid = ffi::CGDisplayCreateUUIDFromDisplayID(self.0);
      let screens = NSScreen::screens(mtm);
      let count: NSUInteger = msg_send![&screens, count];
      let key = NSString::from_str("NSScreenNumber");
      for i in 0..count {
        let screen: Retained<NSScreen> = msg_send![&screens, objectAtIndex: i as NSUInteger];
        let device_description = NSScreen::deviceDescription(&screen);
        let value: id = msg_send![&device_description, objectForKey: &*key];
        if value != nil {
          let other_native_id: NSUInteger = msg_send![value, unsignedIntegerValue];
          let other_uuid =
            ffi::CGDisplayCreateUUIDFromDisplayID(other_native_id as CGDirectDisplayID);
          if uuid == other_uuid {
            return Some(screen);
          }
        }
      }
      None
    }
  }
}
